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Works by Steve Kenson (Writer)
talonmail@aol.com
http://stevekenson.com/ Profile created
February 27, 2004
Search Amazon for Steve Kenson
Inspirational
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New Age
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Metaphysics
-- Role Playing Games --
Health
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Nonfiction
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Outer
Body Experiences --
Parapsychology
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Psychic Research
-- Religion & Spirituality
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Science
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Quantum Physics
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Time Travel
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Books
Awakenings: New Magic in 2057 (1995) by Diane Piron-Gelman, Sharon Turner Mulvihill, and Steve Kenson
Portfolio of a Dragon: Dunkelzahn's Secrets (1996) with Mike Colton
The Enchanted (Changeling - The Dreaming) (1997)
Underworld Sourcebook (1997)
All Our yesterdays: The Time Travel Sourcebook (Star Trek : The Expanded Universe) (2000) by James Kiley, Kenneth Hite, S. John Ross, Steven S. Long, and Steve Kenson
Raiders Renegades & Rogues (2000) by Christian Moore, Rob Vauz, Robin D. Laws, Steve Kenson, and Steven S. Long
Caste Book: Zenith (2002) by David Wendt, Geoffrey C. Grabowski , and Steve Kenson
Gurps Spirits: Denizens of the Otherworld (2002) by Stephen Kenson and Steve Jackson Games
City of Angels (Demon the Fallen) (2003) by Alan Kravit, Chuck Wendigm and Steve Kinson
Freedom City: Mutants & Masterminds: Campaign Setting (Mutants & Masterminds) (2003)
The Psychic's Handbook (2003)
BattleTech Universe
Crimson Skies Universe
Pirate's Gold (2000) Honor Among Thieves
MechWarrior Series
Ghost of Winter
Shadowrun Universe
Technobabel Crossroads Ragnarock The Burning Time
Wings of Fortune
x x Honor Among Thieves
Role Playing GamesMutants & Masterminds --
Winner Pen & Paper Fan Awards for Best Roleplaying Game, Best Cover Art, and Best Interior Art, and tied for Best Graphic Design (with Eden Studios' Buffy: the Vampire Slayer RPG); winner EN World d20 System Awards (ENnie Awards) at GenCon -- the gold award for Best d20 Game and the ENnie Peer Award. Freedom City also won two ENies: the silver awards for Best Campaign Setting and Best Interior Art. Thanks to all the fans who voted in the awards and to Morrus and the folks from EN World for setting up such a great awards ceremony at the convention. Provides you with all the tools you need to create any super-power, from energy blasts and force field to controlling magnetism, casting spells, powered armor, or anything else you can imagine. The game also provides dozens of sample super-powers; a broad menu that allows you to create most characters simply by choosing the powers that you want.
Author
Changeling; The Enchanted (Year of the Ally)
Dark Ages Vampire: Road of Kings
Green Ronin Publishing, d20 System:
The Shaman's Handbook (2002),
The Witch's Handbook (2002) Earthdawn: The Earthdawn
Survival Guide,
Crystal Raiders of Barsaive (1998)
GURPS:
Gurps Spirits (2002)
Kindred of the East:
Dharma Book: Thousand Whispers (2001) with
Melissa Uran (Illustrator)
Mage The Acension:
Tradition Book: Verbena Revised (2003)
Marvel Superheroes Adventure
Game:
Avengers: Masters of Evil (1998), Live Free or Die! (Adventurer's
Guild Adventure)
Mutants & Masterminds:
Mutants & Masterminds, core rulebook (2002),
Freedom City: Mutants & Masterminds: Campaign Setting (2003)
Shadowrun
Awakenings: New Magic in 2057 (1995), Super Tuesday!, Portfolio of a Dragon: Dunkelzahn's Secrets, Underworld, Mob War!,
New Seattle (1999),
Magic in the Shadows (2003), Survival of the Fittest
Co-Author
Contributor
Aberrant: Aberrant Worldwide Phase I, Elites, Aberrant Player's Guide, Aberrant: Underworld, The unpublished Brainwaves sourcebook has been released online.
Changeling: the Dreaming
(Second Edition), The Changeling Storyteller's Guide
Dark Ages Vampire: Ashen Cults, Dark Ages: Vampire,
Dark Ages: Mage Grimoire (2003), Player's Guide to the High Clans
DC Universe Role Playing Game: JLA Sourcebook, JSA Sourcebook (also the unpublished Flash, Green Lantern, and Titans sourcebooks)
Demon:
Demon the Fallen, City of Angels (2003)
Earthdawn:
Legends of Earthdawn (1995),
Magic: A Manual of Mystic Secrets (1996), Prelude to War: An Earthdawn
Epic,
Arcane, Mysteries of Barsaive (1997),
Secret Societies of Barsaive (1997), Dragons,
Barsaive at War (1999) EverQuest Role Playing
Game: EverQuest RPG Player's Handbook
Exalted:
Caste Book: Zenith (2002), Caste Book: Eclipse, the Sidereals
GURPS:
Best of Pyramid 2 (2002) Hunter, The Reckoning: Hunter: The Infernal
Hunter: The Infernal (2003)
In Nomine:
The Marches (1997), Heaven & Hell,
Angelic Player's Guide (1997),
Liber Canticorum
Kindred of the East:
San Francisco by Night (2002), Heresies of the Way
Marvel Superheroes Adventure Game:
The Guide to Marvel Earth,
Marvel Super Heroes(tm) The Reed Richards' Guide to Everything (1999)
Mummy:
Mummy: The Resurrection (2001)
San Angelo:
Enemies of San Angelo (1999)
Shadowrun: The Grimoire (Second Edition), Harlequin's Back, Threats, Shadows of the Underworld, The Shadowrun
Companion: Beyond the Shadows,
Target: UCAS (1997),
Target: Smuggler Havens (1998) , Shadowrun (Third Edition), Critters, Corporate Download, Brainscan, Target: Matrix, Year of the Comet.
Target: Awakened Lands (2003),
Threats 2 (2003), Shadows of North America,
Target: Wastelands (2003),
Dragons of the Sixth World (2003).
Silver Age Sentinels: Silver Age Sentinels rulebook, Silver Age Sentinels d20 rulebook, Shields of Justice: the Hero's Handbook
Star Trek:
The Way of D'Era (1999),
Starfleet Academy (1998),
Raiders Renegades & Rogues (2000),
All Our Yesterdays (2000)
VOR The Maelstrom: Growlers Forcebook, Zykhee Forcebook
Development Assistance
San Angelo:
City of Heroes, including the 1.5 edition (2004)
Star Trek: Planetary Adventures,
Star Trek: Deep Space Nine RPG as well as several other projects
unpublished because of Last Unicorn's loss of the Star Trek license.
Other RPG credits
Dragonlance: Fifth Age:
The Sylvan Veil adventure book BY Richard Dakan (1999) (contributor)
Feng Shui: Back for Seconds (contributor)
Hong Kong Action TheatrE! (2001):
Blue Dragon, White Tiger (contributor).
Role Aids: One of his first published projects was some demons for Mayfair's Demons line of AD&D
supplements.
Torg: Creatures of Orrorsh and Creatures of Tharkhold (contributor).
Wildstrike!: wrote the optional card-play rules for the Fuzion system.
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