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Works by
Dr. Clifford A. Pickover
(Writer)

pickover+web at gmail dot com
http://pickover.com
Profile created July 23, 2007
Non-fiction
  • Computers, Pattern, Chaos and Beauty (1990)
    Combining fractal theory with computer art, this book introduces a creative use of computers. It describes graphic methods for detecting patterns in complicated data and illustrates simple techniques for visualizing chaotic behavior.

  • Computers and the Imagination: Visual Adventures Beyond the Edge (1991)

  • Mazes for the Mind: Computers and the Unexpected (1992)

  • Chaos in Wonderland: Visual Adventures in a Fractal World (1994)

  • Visions of the Future: Art, Technology and Computing in the Twenty-First Century (1994), Clifford A. Pickover, ed.

  • Future Health (1995)

  • Keys to Infinity (1995)
    An extraordinarily inventive book that explores a series of intriguing and thought-provoking mathematical mysteries, problems, paradoxes, and ``big questions'' all related in some way to infinity. 70 illustrations plus a four-page color insert enhance the text, including figures that explain the math and striking computer-generated images which bring the examples to life. For each colorful, mind-expanding example the author provides the mathematical solution and a computer program that can be used by readers to investigate the problem and come up with the answer.

  • The Pattern Book: Fractals, Art, and Nature (1995)
    This book will allow you to travel through time and space. To facilitate your journey, the editor has scoured the four corners of the earth in a quest for unusual people and their fascinating patterns. From Mozambique, to Asia, to many European countries, the contributors to The Pattern Book include world-famous cancer researchers, little-known artists and eclectirc computer program-mers. Some of the patterns are ultramodern, while others are centuries old. Many of the patterns are drawn from the universe of mathematics. Computer recipes are scattered throughout.
    Although the emphasis is on computer-generated patterns, the book is informal and the intended audience spans several fields. The emphasis is on the fun that the true pattern lover finds in doing, rather than in reading about the doing! The book is organized into three main parts: Representing Nature (for those patterns which describe or show real physical phenomena, e.g., visualizations of protein mo! tion, sea lilies, etc.), Mathematics and Symmetry (for those patterns which describe or show mathematical behavior, e.g. fractals), and Human Art (for those patterns which are artistic works of humans and made without the aid of a computer, e.g. Moslem tiling patterns.)

  • Visualizing Biological Information (1995)
    Biological data of all kinds is proliferating at an incredible rate. If humans attempt to read such data in the form of numbers and letters, they will take in the information at a snail's pace. If the information is rendered graphically, however, human analysts can assimilate it and gain insight at a much faster rate. The emphasis of this book is on the graphic representation of information-containing sequences such as DNA and amino acid sequences in order to help the human analyst find interesting and biologically relevant patterns. The editor's goal is to make this voyage through molecular biology, genetics and computer graphics as accessible to a broad audience as possible, with the inclusion of glossaries at the end of most chapters and program outlines where applicable. The book will be of most interest to biologists and computer scientists and the various large reference lists should be of interest to beginners and advanced students of biology, graphic art and computer science. Contributors have sought to find pattern and meaning in the cacophony of genetic and protein sequence data using unusual computer graphics and musical techniques.

  • Black Holes: A Traveler's Guide (1996)
    Using a unique imaginative approach, Pickover creates two fictional scientists of the future who travel to a black hole where they perform a series of experiments designed to reveal all of the black hole's intriguing characteristics. Includes such experiments as to see how close an object can get to a black hole without being sucked inside, to demonstrate what happens to an object that does get sucked in and to explore the possibility of traveling through a black hole. Contains a stunning 8-page color insert of images of black holes created by the author who is an award-winning graphic artist.

  • Fractal Horizons: The Future Use of Fractals (1996)

  • The Alien IQ Test (1997)
    Challenging, provocative exercises in mental acuity test mathematical prowess, abstract reasoning, and even moral sensitivity and human concepts of beauty. Includes such mind-bogglers as "The Omega Prism," "Rubik's Tesseract," "Cosmic Rosetta Stone," "Alien Ants in Hyperspace," "Human Brains in a Jar," and "The Elk Hunter's Abduction." Detailed solutions at the end.

  • The Loom of God: Mathematical Tapestries at the Edge of Time (1997)
    From the mysterious cult of Pythagoras, to the awesome mechanics of Stonehenge, to the fearsome "gargoyles" and glorious fractals created on the computer screens of today, Pickover evokes the power of numbers and their connection with the search for the ultimate meaning of the universe. We learn that individuals through the ages have conjured numbers to predict the end of the world, to raise the dead, to find love, and to sway the outcome of wars. Even today, Pickover shows, serious mathematicians sometimes resort to mystical or religious reasoning when trying to convey the power of mathematics. Together we uncover mathematics in the most exquisite forms of nature - from the delicate shape of a spider web, to the curling spiral of a shell. We discover fractals in the branching patterns of blood vessels, plants, and mountain roots. And we grasp the power of a few simple concepts - including the gravitational constant and the speed of light - that control the destiny of the universe. Prepare yourself for a strange and often amusing journey. Let The Loom of God unlock the doors of your imagination through thought-provoking mysteries, puzzles, and problems on topics ranging from ancient Greek astronomy to Armageddon. A playground for computer hobbyists, an inspiring tome for science fiction aficionados, and an adventurous education for the curious in theology, astronomy, mathematics, and history, this book delivers a world of paradox and mystery. The Loom of God promises a creative, enticing, and unforgettable excursion along the vast tapestry, woven through history, of mathematics and the divine.

  • Time: A Traveler's Guide (1998)
    In Time: A Traveler's Guide, Pickover takes readers to the forefront of science as he illuminates the most mysterious phenomenon in the universe--time itself. Is time travel possible? Is time real? Does it flow in one direction only? Does it have a beginning and an end? What is eternity? These are questions that Pickover tackles in this stimulating blend of Chopin, philosophy, Einstein, and modern physics, spiced with diverting side-trips to such topics as the history of clocks, the nature of free will, and the reason gold glitters. Pickover includes numerous diagrams so readers have no trouble following along, computer code that lets us write simulations for various aspects of time travel, and an on-going science fiction tale featuring quirky characters who yearn to travel back in time to hear Chopin play in person. By the time we finish this book, we understand such seemingly arcane concepts as space-time diagrams, light cones, cosmic moment lines, transcendent infinite speeds, Lorentz transformations, superluminal and ultraluminal motions, Minkowskian space-times, Godel universes, closed timelike curves, and Tipler cylinders. And most important, we will understand that time travel need not be confined to myth, science fiction, Hollywood fantasies, or scientific speculation. Time travel, we will realize, is possible.

  • The Science of Aliens  (1998)
    Out-of-this-world speculation on extraterrestrial life that will fascinate fans of Star Trek, The X-Files, and sci-fi of all kinds.

    If extraterrestrials ever landed on earth, they would find us extremely strange. Their first intimation of our existence might well be a presidential speech or the Olympic Games, a mud-wrestling match or Third Rock from the Sun.

    What would aliens look like? An intelligent octopus-like creature is certainly plausible. What about odd numbers of limbs-a three-legged alien with three arms and three eyes? Could creatures live at extremely high pressures and temperatures? Would they have any interest in abducting us? Would they want to have sex with us?

    In classic Pickover style, here is scientifically based speculation at the far edge of knowledge-and beyond.

  • Strange Brains and Genius: The Secret Lives Of Eccentric Scientists And Madmen (1999)
    Never has the term mad scientist been more fascinatingly explored than in internationally recognized popular science author Clifford Pickover's richly researched wild ride through the bizarre lives of eccentric geniuses. A few highlights:

    • "The Pigeon Man from Manhattan" Legendary inventor Nikola Tesla had abnormally long thumbs, a peculiar love of pigeons, and a horror of women's pearls.

    • "The Worm Man from Devonshire" Forefather of modern electric-circuit design Oliver Heaviside furnished his home with granite blocks and sometimes consumed only milk for days (as did Nikola Tesla and Thomas Edison).

    • "The Rabbit-Eater from Lichfield" Renowned scholar Samuel Johnson had so many tics and quirks that some mistook him for an idiot. In fact, his behavior matches modern definitions of obsessive-compulsive disorder and Tourette's syndrome.

    Pickover also addresses many provocative topics: the link between genius and madness, the role the brain plays in alien abduction and religious experiences, UFOs, cryonics -- even the whereabouts of Einstein's brain!

  • Surfing Through Hyperspace: Understanding Higher Universes in Six Easy Lessons (1999)
    Do a little armchair time-travel, rub elbows with a four-dimensional intelligent life form, or stretch your mind to the furthest corner of an uncharted universe. With this astonishing guidebook, Surfing Through Hyperspace, you need not be a mathematician or an astrophysicist to explore the all-but-unfathomable concepts of hyperspace and higher-dimensional geometry. No subject in mathematics has intrigued both children and adults as much as the idea of a fourth dimension. Philosophers and parapsychologists have meditated on this mysterious space that no one can point to but may be all around us. Yet this extra dimension has a very real, practical value to mathematicians and physicists who use it every day in their calculations. In the tradtion of Flatland, and with an infectious enthusiasm, Clifford Pickover tackles the problems inherent in our 3-D brains trying to visualize a 4-D world, muses on the religious implications of the existence of higher-dimensional consciousness, and urges all curious readers to venture into "the unexplored territory lying beyond the prison of the obvious." Pickover alternates sections that explain the science of hyperspace with sections that dramatize mind-expanding concepts through a fictional dialogue between two futuristic FBI agents who dabble in the fourth dimension as a matter of national security. This highly accessible and entertaining approach turns an intimidating subject into a scientific game open to all dreamers. Surfing Through Hyperspace concludes with a number of puzzles, computer experiments and formulas for further exploration, inviting readers to extend their minds across this inexhaustibly intriguing scientific terrain.

  • Cryptorunes: Codes and Secret Writing (2000)
    This book is for thinkers of all ages who want to enter new mental worlds, stretch their intellect and imagination, and solve fascinating mysteries. Its one hundred language puzzles are rendered in an assortment of runicalphabets--some in the traditional Norse runes used as long ago as the first century A.D., and many in unique and beautiful new runic characters. Some puzzles are simple, others very difficult, and their encrypted messages swing from silly to curious to profound.
    But Cryptorunes is much more than a book of puzzles. You'll also find knowledgeable and highly engaging notes on runic alphabets and the ancient cultures from which they arose; a brief, brilliant history of cryptography; guidelines for creating and solving many kinds of codes; and a wildly imaginative (but disturbingly plausible) story about the first extraterrestrial message to reach Earth. Just before the chapter giving answers to the puzzles, a Clues section offers a little assistance to those who are almost able to solve a given cryptogram.

  • The Girl Who Gave Birth to Rabbits: A True Medical Mystery (2000)

  • Wonders of Numbers: Adventures in Mathematics, Mind, and Meaning (2000)
    Who were the five strangest mathematicians in history? What are the ten most interesting numbers? Jam-packed with thought-provoking mathematical mysteries, puzzles, and games, Wonders of Numbers will enchant even the most left-brained of readers. Hosted by the quirky Dr. Googol--who resides on a remote island and occasionally collaborates with Clifford Pickover--Wonders of Numbers focuses on creativity and the delight of discovery. Here is a potpourri of common and unusual number theory problems of varying difficulty--each presented in brief chapters that convey to readers the essence of the problem rather than the extraneous history of it. Peppered throughout with illustrations that clarify the problems, Wonders of Numbers also includes fascinating "math gossip." How would we use numbers to communicate with aliens? Check out Chapter 30. Did you know that there is a Numerical Obsessive-Compulsive Disorder? You'll find it in Chapter 45. From the beautiful formula of India's most famous mathematician to the Leviathan number so big it makes a trillion look small, Dr. Googol's witty and straightforward approach to numbers will entice students, educators, and scientists alike to pick up a pencil and work a problem.

  • Dreaming the Future: The Fantastic Story of Prediction  (2001)
    For countless generations people of every culture have practiced a broad range of dramatic and sometimes frightening techniques in an attempt to peer into the future. In this fascinating book, acclaimed author Clifford Pickover presents an exhaustive list of fortune- telling methods, from the ominous practice of human sacrifice to reading tarot cards.

    Pickover not only explores a vast and colorful array of methods of prediction-including dreaming-he also evaluates the accuracy of some of the most astonishing prophecies made throughout history. Just how accurate were such famous soothsayers as Nostradamus, the Delphic Oracle, Edgar Cayce, the children of Fatima (whose third vision has only recently been revealed), and dozens more?

    This book takes us one step further by exploring our own inner psyches: Why does looking into the future provide a source of solace in a world filled with uncertainty, disease, and chance? And why do the most noted prognosticators so often warn of natural catastrophes of biblical proportions, such as earthquakes and floods that will signal the end of the world?

    Through insight and wit, Pickover unlocks the door of your imagination with engrossing mysteries, intriguing illustrations, and even computer and electronic techniques. Also included is a range of practical divination experiments and recipes-from Stone Age to New Age. Prepare yourself for a strange but captivating ride.

  • The Stars of Heaven (2001)
    Do a little armchair space travel, rub elbows with alien life forms, and stretch your mind to the furthest corners of our uncharted universe. With this astonishing guide book, The Stars of Heaven, you need not be an astronomer to explore the mysteries of stars and their profound meaning for human existence. Stars have fascinated humankind since the dawn of history and have allowed us to transcend ordinary lives in our literature, art, and religions. In fact, humans have always looked to the stars as a source of inspiration and transcendence that lifts us beyond the boundaries of ordinary intuition. In the tradition of One Two Three... Infinity, Pickover tackles a range of topics from stellar evolution to the fundamental and awe-inspiring reasons why the universe permits life to flourish. Where did we come from? What is the universe's ultimate fate? Pickover alternates sections that explaining the mysteries of the cosmos with sections that dramatize mind-expanding concepts through a fictional dialog between futuristic humans and their alien peers who embark on a journey beyond the reader's wildest imagination. This highly accessible and entertaining approach turns an intimidating subject into a scientific game open to all dreamers. Told in Clifford Pickover's inimitable blend of fascinating state-of-the-art science and whimsical science fiction, and packed with numerous diagrams and illustrations, The Stars of Heaven unfolds a world of paradox and mystery, one that will intrigue anyone who has ever pondered the night sky with wonder.

  • The Mathematics of Oz: Mental Gymnastics from Beyond the Edge (2002)
    Grab a pencil. Relax. Then take off on a mind-boggling journey to the ultimate frontier of math, mind, and meaning as acclaimed author Clifford Pickover, Dorothy, and Dr. Oz explore some of the oddest and quirkiest highways and byways of the numerically obsessed. The thought-provoking mysteries, puzzles, and problems range from zebra numbers and circular primes to Legion's number--a number so big that it makes a trillion pale in comparison. The strange mazes, bizarre consequences, and dizzying arrays of logic problems entertain readers at all levels of mathematical sophistication. The tests devised by enigmatic Dr. Oz to assess human intelligence will tease the brain of even the most avid puzzle fan. They feature a host of mathematical topics: geometry and mazes, sequences, series, sets, arrangements, probability and misdirection, number theory, arithmetic, and even several problems dealing with the physical world. With numerous illustrations, this is an original, fun-filled, and unusual introduction to numbers and their role in creativity, computers, games, practical research, and absurd adventures that teeter on the edge of logic and insanity.

  • The Paradox of God and the Science of Omniscience (2002)
    Clifford A. Pickover bridges the gulf between logic, spirit, science, and religion in his arguably most compelling creation. Through science, history, philosophy, science fiction, and mind-stretching brain teasers, he unfolds the paradox of God like no other writer. Asserting that a supernatural God is not beyond the domain of science, Pickover provides glimpses into the infinite, altering how we might consider God and the universe.

  • The Zen of Magic Squares, Circles, and Stars: An Exhibition of Surprising Structures across Dimensions (2002)
    Humanity's love affair with mathematics and mysticism reached a critical juncture, legend has it, on the back of a turtle in ancient China. As Clifford Pickover briefly recounts in this enthralling book, the most comprehensive in decades on magic squares, Emperor Yu was supposedly strolling along the Yellow River one day around 2200 B.C. when he spotted the creature: its shell had a series of dots within squares. To Yu's amazement, each row of squares contained fifteen dots, as did the columns and diagonals. When he added any two cells opposite along a line through the center square, like 2 and 8, he always arrived at 10. The turtle, unwitting inspirer of the ''Yu'' square, went on to a life of courtly comfort and fame.

    Pickover explains why Chinese emperors, Babylonian astrologer-priests, prehistoric cave people in France, and ancient Mayans of the Yucatan were convinced that magic squares--arrays filled with numbers or letters in certain arrangements--held the secret of the universe. Since the dawn of civilization, he writes, humans have invoked such patterns to ward off evil and bring good fortune. Yet who would have guessed that in the twenty-first century, mathematicians would be studying magic squares so immense and in so many dimensions that the objects defy ordinary human contemplation and visualization?

    Readers are treated to a colorful history of magic squares and similar structures, their construction, and classification along with a remarkable variety of newly discovered objects ranging from ornate inlaid magic cubes to hypercubes. Illustrated examples occur throughout, with some patterns from the author's own experiments. The tesseracts, circles, spheres, and stars that he presents perfectly convey the age-old devotion of the math-minded to this Zenlike quest. Number lovers, puzzle aficionados, and math enthusiasts will treasure this rich and lively encyclopedia of one of the few areas of mathematics where the contributions of even nonspecialists count.

  • Calculus and Pizza: A Math Cookbook for the Hungry Mind (2003)
    CALCULUS + PEPPERONI / FUN = MATH SUCCESS

    Do you want to do well on your calculus exam? Are you looking for a quick refresher course? Or would you just like to get a taste of what calculus is all about? If so, you’ve selected the right book. Calculus and Pizza is a creative, surprisingly delicious overview of the essential rules and formulas of calculus, with tons of problems for the learner with a healthy appetite.

    Setting up residence in a pizza parlor, Clifford Pickover focuses on procedures for solving problems, offering short, easy-to-digest chapters that allow you to quickly get the essence of a technique or question. From exponentials and logarithms to derivatives and multiple integrals, the book utilizes pepperoni, meatballs, and more to make complex topics fun to learn–emphasizing basic, practical principles to help you calculate the speed of tossed pizza dough or the rising cost of eggplant parmigiana. Plus, you’ll see how simple math–and a meal–can solve especially curious and even mind-shattering problems.

    Authoritatively and humorously written, Calculus and Pizza provides a lively–and more tasteful–approach to calculus.

  • A Passion for Mathematics: Numbers, Puzzles, Madness, Religion, and the Quest for Reality (2005)
    A Passion for Mathematics is an educational, entertaining trip through the curiosities of the math world, blending an eclectic mix of history, biography, philosophy, number theory, geometry, probability, huge numbers, and mind-bending problems into a delightfully compelling collection that is sure to please math buffs, students, and experienced mathematicians alike. In each chapter, Clifford Pickover provides factoids, anecdotes, definitions, quotations, and captivating challenges that range from fun, quirky puzzles to insanely difficult problems. Readers will encounter mad mathematicians, strange number sequences, obstinate numbers, curious constants, magic squares, fractal geese, monkeys typing Hamlet, infinity, and much, much more. A Passion for Mathematics will feed readers’ fascination while giving them problem-solving skills a great workout!

  • Sex, Drugs, Einstein & Elves: Sushi, Psychedelics, Parallel Universes and the Quest for Transcendence (2005)
    Pickover illuminates some of the most mysterious phenomena affecting our species. What is creativity? Does language shape thought? Do beings inhabit drug-induced realities? What are hallucinogenic worms? Where are Einstein's brain and eyes? What can we learn from Thomas Jefferson's decimated Bible, epileptic religious states, uncommon psychiatric disorders, Lucia Joyce, Warner Sallman's Head of Christ, shamanist Terence McKenna, and the humming toadfish, whose incessant underwater droning at a perfect A-flat was a mystery for years.

  • The Mobius Strip: Dr. August Mobius's Marvelous Band in Mathematics, Games, Literature, Art, Technology, and Cosmology (2006)
    The road that leads from the Möbius strip—a common-sense-defying continuous loop with only one side and one edge, made famous by the illustrations of M.C. Escher—goes to some of the strangest spots imaginable. It takes us to a place where the purely intellectual enters our daily world: where our outraged senses, overloaded with grocery bills, the price of gas, and what to eat for lunch, are expected to absorb really bizarre ideas. And no better guide to this weird universe exists than the brilliant thinker Clifford A. Pickover, the 21st century's answer to Buckminster Fuller.

    Come along as Pickover traces the origins of the Möbius strip from the mid-1800s, when the visionary scientist Dr. August Möbius became the first to describe the properties of one-sided surfaces, to the present, where it is an integral part of mathematics, magic, science, art, engineering, literature, and music. It has become a metaphor for change, strangeness, looping, and rejuvenation.

    Touching on everything from molecules and metal sculptures to postage stamps, architectural structures, and models of our entire universe, The Möbius Strip is lavishly illustrated and gives readers a glimpse into other worlds and new ways of thinking as Pickover reaches across cultures and dimensions.

  • A Beginner's Guide to Immortality: Extraordinary People, Alien Brains, and Quantum Resurrection (2007)
    A Beginner's Guide to Immortality is a celebration of unusual lives and creative thinkers who punched through ordinary cultural norms while becoming successful in their own niches. In his latest and greatest work, world-renowned science writer Cliff Pickover studies such colofrul characters as Truman Capote, John Cage, Stephen Wolfram, Ray Kurzweil, and Wilhelm Rontgen, and their curious ideas. Through these individuals, we can better explore life’s astonishing richness and glimpse the diversity of human imagination.
    Part memoir and part surrealistic perspective on culture, A Beginner's Guide to Immortality gives readers a glimpse of new ways of thinking and of other worlds as he reaches across cultures and peers beyond our ordinary reality. He illuminates some of the most mysterious phenomena affecting our species. What is creativity? What are the religious implications of mosquito evolution, simulated Matrix realities, the brain’s own marijuana, and the mathematics of the apocalypse? Could we be a mere software simulation living in a matrix? Who is Elisabeth Kübler-Ross and Emanuel Swedenborg? Did church forefathers eat psychedelic snails? How can we safely expand our minds to become more successful and reason beyond the limits of our own intuition? How can we become immortal?

  • Great Laws of Science and the Minds Behind Them: From Archimedes to Hawking (2008 release)

Fiction
  • Spider Legs (1998) with Piers Anthony
    A disturbing tale of our own world, and the strange creatures with whom we share it.
    It is well and truly said that there are more things under heaven and earth that there are almost anywhere else; true also that many of them lurk, unsuspected, far below the surface of the ocean.

    For thousands of years, mankind has trusted in the sea's generosity while using it as a dumping ground, believing that in its vastness his garbage will be swallowed up and forgotten.

    But that was never really true. And now, when the earth's hungry inhabitants demand more than even the ocean's endless bounty can provide, strange things are being born in the oceanic depths--strange things that the sea throws back upon the land.
  • The Heaven Virus  (2007)
    The New York Times writes, "Pickover contemplates realms beyond our known reality." From one of the most original voices in imaginative nonfiction comes a stunning novel of speculation on the afterlife, immortality, and the existence of the human soul. "The Heaven Virus" is inspired by virtual universes making headlines today and offers readers a glimpse of ultimate spiritual technologies for the 22nd century and a mystic encounter in an age of electronic gods. "The Heaven Virus" blends humor, psychedelia, and hope in a meditation on the outer limits of our culture, evolutionary destiny, and inner space. This novel will draw readers who have wondered about their own passage from this existence into the world to come.

  • Neoreality Series (Science Fiction)
This groundbreaking science-fiction collection explores worlds separated from our own by imperceptible veils. In Liquid Earth, reality melts along a rustic Main Street in Shrub Oak, New York. The Lobotomy Club begins in a New Orleans bar, and Sushi Never Sleeps in a New York electronics store. Egg Drop Soup starts with a walk along the tranquil Chesapeake River. All familiar settings at first glance, but a new reality awaits... 

You'll visit worlds replete with beautiful women and their surgically altered brains, fractal sex, Noah's Ark, hyperspace physics, hallucinating androids, prophetic ants, exotic sushi, satanic aliens, vitamin B-12, novel plastics, cosmic wormholes, and quests for God and the structure of ultimate reality.

Note:  The books in the Neoreality series may be read in any order. The books are on similar themes but are separate and distinct.
  • Egg Drop Soup (2002)
    Rumi, the 13th-century Sufi poet and mystic, once wrote: "The nature of reality is this: It is hidden, and it is hidden, and it is hidden." But what is reality? What is transcendence? How can we open our minds so that we can reason beyond the limits of our intuition? When Albert Einstein was asked about reality, he replied, "Reality is merely an illusion, albeit a very persistent one." In an effort to stretch reader's minds, Pickover has considered both Einstein and Rumi while publishing thirty books on topics on the borderlands of science and religion. Most recently, and perhaps most importantly, he published four science-fiction novels in a "Neoreality" series in which both the reader and protagonists cope with parallel realities

  • Liquid Earth (2002)

  • Sushi Never Sleeps (2002)
    The Lobotomy Club (2002)

Other

See also:
  • Spiral Symmetry (1992), Clifford A. Pickover and Istvan Hargittai, eds.

  • Frontiers of Scientific Visualization (1994), Clifford A. Pickover and Stuart K. Tewksbury, eds.
    Describes the uses of the computer as a tool for simulation, art and discovery in a variety of fields particularly to produce visual representations. Covers such topics as the application of scientific displays to produce art and visualizations of fluid flows, plant growth, genetic sequence data, virtual reality and other scientific phenomena. Many of the patterns in the book can be generated with a PC. Features a 16 page insert of four-color illustrations.

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